유니티 플랫폼별 경로들 Editor- Application.dataPath /*project*/Assets Web Player System.IO.Path.GetFullPath(".") %Project% Application.dataPath %Project%/Assets Application.persistentDataPath %userprofile%\AppData\LocalLow/%Company%/%Product% Application.streamingAssetsPath %Project%/Assets/StreamingAssets Application.temporaryCachePath %LocalAppData%/Local/Temp/Temp/%Company%/%Product% Android System.IO.Path.GetFullP.. 더보기 이전 1 ··· 4 5 6 7 8 9 10 ··· 30 다음